Mole Mania
Producer / Developer
Genre: Action arcade
Engine & Tech Stack: Unity, C#
Platform: PC, Web-Based
In Mole Mania, you play as a farmer who is struggling to produce enough crops for the town. However, an invasion of ravenous rodents has taken to your fields! The farmer must take action to save his field and whack those moles!
The time-limited mode allows players to hit as many moles as possible within the specified time, increasing the challenge and excitement of the game. Mole Mania is easy to learn, no matter what age you are, you can play. Mole Mania requires players to react quickly, which improve players' hand-eye coordination.
Humorous weapon
High score for replay value
Time-limited mode
Easy to play
1. Your Weapon: The player's weapon was designed to be a cartoonishly oversized blunderbuss. This large rifle is programmed to rotate such that the barrel is always pointing to your mouse cursors position in the world, allowing the player to feel in control.
2. High Score: The high score is a tracked player pref, allowing you to locally store your high score. Compete against yourself for the top spot!
3. Time-Limited Mode: The player has 60 seconds to rack up as high of a score as possible! This keeps the pressure on without feeling drawn out.
4. Easy to Play: The game is designed to be accessible to all audiences. The exaggerated nature of the rifle helps players understand that the mouse movement is what aims the rifle. The moles are designed in 2 different ways. The one with the bomb is designed to let player's know that they should not attack this mole, even without prior experience.
This project was developed over a week for a class project.
Days 1-2: Creating 3D models and Textures
Days 3-4: Programming gameplay
Day 5: Final playtesting and bug fixes