Crypt Crawlers
Game Designer, Digital Artist
Up to 6 players work together as a group of adventurers to fight through floors of enemies and bosses while collecting treasure on the way. The crypt is designed by the players by rolling a die on the table, drawing the number of crypt cards shown on the die, then arranging the crypt in a design of their choosing on the table. Players then choose from 6 premade adventurers and the crawl begins! This game uses speed-based combat that pits the players against the enemy. The game is determined by the dice, allowing a different experience with every playthrough.
Custom crypt design
6 playable classes
Random encounter system
Random loot system
1. Custom Crypt Design: Players will roll a D12 to determine how many rooms are on the floor. They will draw that number of cards from the room card deck. Room cards come in one of 3 orientations, allowing players to build the crypt as they please.
2. 6 Playable Classes: Players can choose one of 6 predetermined classes to build out the party. Each one is unique in stats and playstyle.
3. Random Enemy Encounters: The enemy card deck is shuffled upon entering the room and a D6 (or 2 D6 for a party of 5 or more) is rolled for the number of enemies. The number rolled is the number of enemy cards drawn from the deck.
4. Random Loot System: Every 4th new room entered is a treasure/curse room.
Each player rolls a D20:
1–5 gives an item and a curse
6–15 gives a treasure & curse
16–20 is a treasure
Players will roll a D6 for each item, treasure, or curse they have been given.